Command and Conquer: Red Alert 3



No Doubt World War 3 is coming, I mean on your PC.
Armored War Bears, Sonic Dolphins, Tesla Troopers, Vicious Attack Dogs,
Man Cannons and Tanya. They are ready to conquer the world


EA is traveling seven years back in time to bring back the most-beloved series in the storied Command & Conquer™ franchise. The light-hearted, over-the-top, wacky world of Red Alert™ has returned with Command & Conquer: Red Alert 3, shipping this holiday for the PC and Xbox 360™.

After years of conflict, the Allies are finally on the brink of victory. Cowering behind the walls of the Kremlin, the Soviets decide to turn to one last act of desperation - the use of an experimental time travel device. The mission: to go back in time to eliminate Albert Einstein before he creates the technologies that will lead the Allies to ultimate victory. After a successful mission, the Soviets return to the present, discovering the Allied position has weakened. But before they can truly celebrate, they find out their actions have spawned a new threat and global superpower, the mysterious, technologically advanced, Empire of the Rising Sun. Welcome to World War III.

In Red Alert 3, all three factions will have their own hand-crafted story-driven campaigns, with co-operative missions designed solely around coordinating attacks and developing strategies with an ally. Hook up with a friend online to go through the entire experience or choose from a group of AI commanders, each with their own distinct playstyle and personality.

While most RTS games keep naval gameplay at the periphery, Red Alert 3 is not shying away from the high seas. The oceans now hold essential resources, and with many units and structures capable of becoming amphibious, players who turn their backs to the oceans will find conquering the world a daunting task.

For Xbox 360 owners, Red Alert 3 continues EALA's quest to increase accessibility of strategy games on the console. Featuring a new, enhanced version of the revolutionary CommandStick interface, Red Alert 3 on the Xbox 360 brings the speed and efficiency of the keyboard and mouse to the palm of your hand.

Red Alert 3 Product Specifications
Publisher: Electronic Arts Inc.
Developer: EA Los Angeles
Ship Date: Holiday 2008
Category: Real-time Strategy (RTS)

Red Alert 3 System Requirements:
* OS – Windows XP / Vista (32-Bit)
* Processor – XP: 2.0 GHz (Intel Pentium 4; AMD Athlon 2000+; Multiple Cores) / Vista: 2.2 GHz (Intel Pentium 4/AMD Athlon 2200+/Multiple Cores)
* Memory – XP/Vista: 1 GB
* Hard Drive – Media: 6.0 GB / EA Link: 12.0 GB
* DVD Drive - 8 SPEED
* Video Card – NVIDIA GeForce 6800, ATI Radeon X1800 or higher end DirectX 9.0c compatible gfx card
* Sound Card - DirectX 9.0c compatible (Creative Sound Blaster Audigy cards require a Intel P4 2.6 GHz or similar under Vista, Yamaha Xwave-512 not supported)
* Online Multiplayer – 512 Kbps or faster; 2-8 Players
* Input - Keyboard, Mouse
* Optional – VoIP Headset

Red Alert 3 Features
# The Return of Red Alert! - After seven years, the most popular series in EA's 25-million unit-plus selling Command & Conquer franchise has returned with a vengeance. Red Alert 3 brings back everything fans loved about the series, the humor, the popcorn style story and the franchise?s fast, action-oriented gameplay, while breaking new ground for the genre, with an entirely co-operative, story-driven campaign campaign mode and an increased emphasis on naval gameplay.

# Co-Op Done Right - Every mission is designed from the ground-up with co-operative gameplay in mind. Join forces and strategize with friends online or join forces with nine AI commanders, three for each faction, all of whom have their own unique personality and style of play that might come in handy depending on the situation.

# Command the Seas, Conquer the World - Experience Gameplay as for the first time in the series, waging war on the water will be every bit as important as dominating by land and air. Gain strategic advantages by controlling resources in the seas and mounting three-pronged attacks from all directions.

# A New Threat from the East - The Empire of the Rising Sun is a technological terror, with unit designs influenced by a mixture of science-fiction, martial arts and robot culture. The Empire?s futuristic units can transform into alternate forms, and they specialize in naval warfare.

# Star-Studded Storytelling - Command & Conquer's trademark live-action videos return in HD, with over 60 minutes of footage featuring the largest cast in the history of the Command & Conquer franchise.

# CommandStick 2.0 - Improving on the CommandStick interface first pioneered in Command & Conquer 3 Kane's Wrath, 360 owners will get an unparalleled console RTS experience, with controls that continue to bridge the gap between the PC and 360 and a game designed to meet the needs of the console gamer. - ea.com/redalert

Art Paper and Paper Art







Yes it is only a sheet of paper. But Peter Callesen saw the possibilities
to make a wonderful art out of it.
Lately I have worked almost exclusively with white paper in different objects, paper cuts, installations and performances. A large part of my work is made from A4 sheets of paper. It is probably the most common and consumed media used for carrying information today. This is why we rarely notice the actual materiality of the A4 paper. By taking away all the information and starting from scratch using the blank white A4 paper sheet for my creations, I feel I have found a material that we are all able to relate to, and at the same time the A4 paper sheet is neutral and open to fill with different meaning. The thin white paper gives the paper sculptures a frailty that underlines the tragic and romantic theme of my works.

The paper cut sculptures explore the probable and magical transformation of the flat sheet of paper into figures that expand into the space surrounding them. The negative and absent 2 dimensional space left by the cut, points out the contrast to the 3 dimensional reality it creates, even though the figures still stick to their origin without the possibility of escaping. In that sense there is also an aspect of something tragic in many of the cuts.

Recently I have worked with the notion of complexity in the piece ‘White Diary’. It presents a human head with a sketchbook in the centre. Out from the pages of the book grows a complex thought-process as an imaginative landscape filled with details and fairytale stories. This maze mapping of the brain shows at the same time confusion and a feeling of getting lost in the detail, which in turn disables any rational overview for a while. Not until the sculpture is seen at a distance and its entirety drawn in can you create order in the chaos.

Some of the paper works are coloured and framed. Others are larger installations such as one to one copies of stairs and ladders made out of thin white paper. These works derive from earlier pieces such as ‘Bridge’ and ‘Still Life’. They deal with dreams and the impossible. But the stairs and ladders represent a more fragile and almost sublime form. The trashy style in earlier works has developed into a more precise aesthetics. These works exist in the gap between the recognizable everyday object and the fragile and spherical condition and material in which they appear. The whiteness, the ideal pure copy of something real as well as the vertical direction coherent in most of my paper works, could also indicate the aspect of something platonic or religious.

Another returning theme in my work is the reinterpretation of classical fairytales associated with a more general interest in memory in connection to childhood. This theme is also present in ‘Crossing’, ‘Castle’, and ‘Jukebox’ which are examples of playful performances that exist in the lost land of childhood - between dream and reality. It is in this meeting or confrontation of these two conditions, in a kind of utopian embodiment, that these works become alive, often in a tragicomic way.

A continual figure in my earlier performances and later drawings is ‘The Dying Swan’, who can be described as a hybrid between ‘The Ugly Duckling’ and a human figure. ‘The Dying Swan’ reveals different layers of identity, and often he strives at being somebody or somewhere else or tries to achieve the impossible. He is, however, always confronted with reality and failure. In his interaction and power play with the audience his physical presence often creates an intense and uncomfortable atmosphere. In the drawings ‘The Dying Swan’ creates his own universe, where he seems to be trapped in impossible situations and circles, dealing with death, rebirth, self-creation, and self-destruction.

Peter Callesen

6cyclemind - Saludo


6cyclemind
Saludo

Bagong araw, bagong buhay
May bago kang liwanag
Isang dalangin
Pag alanganin sa takbo ng buhay

Refrain:
Punong-puno ng galit ang magulong paligid
Nakaya mong magtimpi
Lahat ay may ginhawa sa taong may tiyaga
Natuto kang sumabay

Chorus:
Saludo ako sa‘yo
Saludo ako sa ‘yo

Bawat araw, bawat oras
Punong-puno ng pag-asa
May kalungkutan sa iyong damdamin
Hangad mo ay magandang bukas

Repeat Refrain
Repeat Chorus

Adlib

Ilang umaga man ang haharapin
Kapiling ang mga dalangin
Bawat pagsubok na babanggain
Ligaya mo ang aking nais
Bawat lungkot na sasaluhin
Tinig mo ang aking awitin

Repeat Chorus twice

Repeat Refrain 4x

MYX Daily Top 10 - August 15 2008

MYX Daily Top 10 - August 15 2008
01.Video and Lyrics | Christian Bautista - The One Who Won My Heart
02.
Video and Lyrics | Miley Cyrus - 7 Things
03.
Video and Lyrics | Jordin Sparks - One Step At A Time
04.
Video and Lyrics | Sarah Geronimo - A Very Special Love
05.
Video and Lyrics | 6Cyclemind - Saludo | Video and Lyrics
06.
Video and Lyrics | Linkin Park - Leave Out All The Rest
07.
Video and Lyrics | Mariah Carey - Bye Bye
08.
Video and Lyrics | The Pussycat Dolls - When I Grow Up
09.
Video and Lyrics | Rivermaya - Sleep
10.
Video and Lyrics | Rihanna - Take A Bow

Rihanna - Take a Bow


Rihanna
Take a Bow

Hoo...

How 'bout a round of applause
Yeah...
Standing ovation
Oohhhh... yeah
Yeah, yeah yeah yeah...

You look so dumb right now
Standing outside my house
Trying to apologize
You're so ugly when you cry
Please, just cut it out

[Chorus]
Don't tell me you're sorry cause you're not
And baby when I know you're only sorry you got caught
But you put on quite a show
You really had me going
But now it's time to go
Curtain's finally closing
That was quite a show
Very entertaining
But it's over now
Go on and take a bow

Grab your clothes and get gone(get gone)
You better hurry up before the sprinklers come on(come on)
Talkin' about, girl, I love you, you're the one
This just looks like a re-run
Please, what else is on

[Chorus]

And don't tell me you're sorry cause you're not
Baby when I know you're only sorry you got caught
But you put on quite a show
Really had me going
But now it's time to go
Curtain's finally closing
That was quite a show...
Very entertaining
But it's over now
Go on and take a bow

Ohh...

And the award for, the best lie goes to you
For making me believe that you could be
Faithful to me
Let's hear your speech ohh

How about a round of applause
Standing ovation

[Chorus]
But you put on quite a show
Really had me going
But now it's time to go
Curtain's finally closing
That was quite a show
Very entertaining
But it's over now
Go on and take a bow...

But it's over now

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